Debug continues to recover nicely. The cauterized areas that were removed are drying up and her fur is gradually returning to the areas that were shaved away. I still put crème on her mouth sore and make her wear The Cone Of Shame. She hates that but I usually only leave it on for the morning when I am at work. I take it off at lunch.
The lab reports that the facial growth was benign. It’s still not complete sure what it was; though the vet was talking about irritated hair follicles. I hope that’s all it was and that it won’t come back.
I’ve continued to push forward on this model. I think it is nearing the point where I call it done and move on to UV mapping and texturing. The most recent work is a separate model of a lamp that I will use as a light source around the tower.
Here is the lamp model after I have UV mapped it in UV Layout. It is spread out over two UV tiles; but LightWave 2018 now supports UDIMs so this should not be a problem. All in all, it is nicely flattened (hence the greenish coloring) even though I made more seam cuts in the top than I would have liked.
I have tried texturing the model in Substance Painter, but I definitely need to improve my skills there. Right now, I envision this to have a copper frame with some grungy discolorations or oxidation marks. Later today, I plan on trying the new PBR texturing in LightWave 2018.
Fingers are crossed for when I tackle texturing the tower.
Back in Texas, a group of my ex-Microsoft colleagues started playing board games over our lunch break (and sometimes on the weekend). Just before Christmas, I turned on a few of my Moneris colleagues to Dominion.
It is a turn-based, deck-building game around the theme of expanding your dominion by purchasing Estates, Duchies and Provinces. You acquire the wealth to do this by purchasing one or more of the Kingdom cards each turn. The Kingdom cards power the game dynamic in varied ways and the expansion sets offer new dynamics to spice up the game.
I have all of the expansions but currently we are only playing with the base game, Intrigue and Seaside. I haven’t done the combinatorial mathematics, but I’m sure that there are many billions of possible games across all the expansions.
Right now I have about six regular players. My boss has won the most games – no, I’m not letting her win on purpose! Hopefully I can get more people interested and we’ll start playing two games simultaneously.Tags: Garstor, Ray-Tracing